![]() Command New Units New infantry and vehicles such as the Schwimmwagen and Staghound will be available.Players will aim, fire, and maneuver in real-time to capitalize on the changing battle conditions. Direct Fire Control Not only can the player's tactical and strategic decisions influence the battle, but players also directly control units on the battlefield.Each episode contains new missions and objectives in a persistent environment.Įpisode 1: Tiger Ace: Control Tiger Tank Ace Hauptmann Voss's highly decorated Tigergruppen against the British 7th Armored Division on D-Day in one of the most famous tank battles of WWII.Įpisode 2: Causeway: Command an American Paratrooper Company in the hours following the initial D-Day landings.Įpisode 3: Falaise Pocket: Command the Wehrmacht Army as your soldiers try and hold off the advancing Allied army. 3 Immersive Storylines Embark on the definitive WWII experience from all sides of the war.Featuring new campaigns to overcome, units to command, and battlefields to conquer, Company of Heroes®: Tales of Valor™ delivers evolved gameplay mechanics and 3 episodic adventures including 9 new missions, 3 new Multiplayer Modes, and new abilities to master. Add 5 command points - Player_SetResource(Game_GetLocalPlayer(), RT_Command, 5)Ĭheats work even with new Steam version.Company of Heroes®: Tales of Valor™ is the expansion to the Game of the Year winner and highest rated real time strategy franchise Company of Heroes®.Increases popcap limit to 1000 - Player_SetPopCapOverride(Game_GetLocalPlayer(), 1000).Adds 9999 fuel - Player_SetResource(Game_GetLocalPlayer(), RT_Fuel, 9999).Adds 9999 munition - Player_SetResource(Game_GetLocalPlayer(), RT_Munition, 9999). ![]() ![]() Adds 9999 manpower - Player_SetResource(Game_GetLocalPlayer(), RT_Manpower, 9999).Display frame rate - statgraph_channel("fps"). ![]() Enable statgraph_channel codes - statgraph().Toggle big head mode - ee_bigheadmode(). ![]()
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